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KIT207 Portfolio

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Devlog

  • Self-Study 5: Lighting and Shadergraph
    March 26, 2025 by bean
    For the first part of this self-study module, I began with replicating the Brackey's tutorial on baked lighting. I was able to get everything in the scene okay, though I had to open the .blend file fo... Continue reading
  • Tutorial 3: Navigation
    March 19, 2025 by bean
    In this tutorial, I learnt how to create a Navigation Mesh (navmesh) that allows non-player objects and characters to understand the environment they're placed in. I was able to get the navmesh setup... Continue reading
  • Tutorial 2: Animation & Unity
    March 12, 2025 by bean
    For this tutorial, I was tasked with animating a sample .fbx model in Unity. While working with models in Unity is something I've done before, I've never tried to animate a model within Unity. I went... Continue reading
  • Tutorial 1: Texturing and Unity
    March 05, 2025 by bean
    For this tutorials portfolio exercise, I started by making a sample scene constructing of the basic Directional Light and Camera. I then put up some white planes to make a faux room. I then added a co... Continue reading
  • Self-Study 1: Blender Basics
    March 03, 2025 by bean#devlog, #self study
    As part of the module, I was tasked with creating a barrel in Blender to familiarize myself with the software's tools. However, I didn't follow the tutorial provided in the module, as it was outdated... Continue reading
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