Echo's Trial
Please run in fullscreen! :D
Controls:
A & D - Move side to side
Spacebar - Jump
E - Interact
Echo's Trial is a 2D puzzle platformer where the player controls a silent, shadowy figure traversing a dark, industrial world. Each level presents spatial and logic-based challenges using simple mechanics like pressure plates, movable blocks, switches, and one-use platforms. The game focuses on environmental interaction and minimalistic storytelling through environmental cues. It’s designed to feel meditative and rewarding without relying on combat.
Additional Information:
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External Art Credits: The art is from 0x72’s Industrial Tileset.
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Music Credits: The music used is “White Noiz” by Akira Yamaoka (originally composed for Silent Hill 2).
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Development Notes: ChatGPT was used to troubleshoot scripts and tone-check the devlogs for Echo’s Trial.
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Extra Features: Includes a restart system for retrying levels, "environmental storytelling", and a polished final screen showing your completion time.
Updated | 16 days ago |
Status | In development |
Platforms | HTML5 |
Author | bean |
Genre | Puzzle |
Made with | Unity |
Tags | 2D, Puzzle-Platformer |
Development log
- Documentation + User Guide16 days ago
- Devlog 5: Final16 days ago
- Devlog 4: Polish and UI22 days ago
- Devlog 3: Presentation and Graphics22 days ago
- Devlog 2: Interaction38 days ago
- Devlog 1: Player Movement48 days ago
- Echo's Trial Game Concept64 days ago
Comments
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A beautiful looking game that does indeed get the level of challenge just right for the meditative style you were going for. The controls are a little floaty and I would have loved more levels making use of the various puzzle elements you did so well to implement (switches, pressure plates etc). I enjoyed this one and would encourage to add more levels since you've made such a great start on the levels that you do have :)